Shopping simply goes beyond a 2D screen

 

Role
Lead Designer and Lead Developer

Contribution
I designed and developed all the VR contents from sketch to development.

Techniques
Sketching, UX, VR protoyping, UI, C#, SteamVR SDK, Development, User Testing

Challenge
Design and develop a VR shopping space, the interactions with the items.

Type
VR (Steam VR) on Oculus Rift

Duration
3-5 month

 
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A dedicated place where you feel welcome. A unique shopping experience.

 

A new way of interacting with

shopping items

 
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Switch Shopping Items Easily

The UI makes simple the choice. The user can grab an item an inspect it like in reality !

 
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Customization is Crucial

Let the people choose between different designs

 
 
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Prototyping the interactions

 

PrototypeUX2
PrototypeUX1
 
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Immerse people into Places inspired by Emotion

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